Monday, March 16, 2009

Grow Grow Boy

So a little bit ago I picked up Noby Noby Boy from the PSN. I figured it was cheap enough and from the same guy that made Katamari Damacy, so I knew it would probably be some good quirky fun. Well, that is exactly what it is. It's the combination of like Katamari Damacy and the cell phone game Snake, while trying to stretch yourself. The concept of working together towards a common goal is really cool, but I feel that growth will drastically slow down as the game gets older. The game is definitely quirky, just like Katamari. The game is also fun in such a way that I passed several hours without even noticing. But I have several complaints. The first is that this really isn't a game. Without the trophies, there would be no challenges and no objectives. Instead this is more like a toy you got when you were a kid (the perfect analogy is Stretch Armstrong). This makes it very hard to continue to repeatedly to pick up. Also, although, the levels are randomly populated with such great objects and have endless possibilities, I feel they are too small. It would be nice to really let loose and eat everything. Noby Noby Boy is a great toy, it's just a shame it isn't more of a game with some traditional objectives or levels.

Random complaint: I'd like to know why the SciFi channel is digitally blocked, like HBO, when other channels around it are not. This prevents me from watching it on my analog tv and not using my TV Tuner. This is annoying since I want to watch Ani-Monday and might not always be able to and would like to record it.

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